Author Topic: Batbox - ffs debugger  (Read 3526 times)

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Offline HugeLunatic

Batbox - ffs debugger
« on: February 24, 2021, 11:19:26 PM »
The is the batbox with the option to change models added. Since I play the Ultimate Collection, this is the AL version. I think the bhavs, edited tta's/ttab's, and Model Name resources could probably be extracted and replaced in another version.

This is the original that I edited, but also changed the filename.  Be sure to remove the original!


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To edit:
  • Collect your 3d Model Name

  • This can be either a cc object or maxis object. Look at the Model Name or 3D Model Name resource (will be instance 0x00000085) and copy the value.  For Maxis items, clone in object workshop with all boxes unticked, copy the value to paste in the ffs debugger.

  • add or replace in the 3d Model Names (str)
    • You can replace any mesh name I have listed without having to edit the bhav.  If you want to add more and go beyond the 0x0012, you will need to use the Add button (on left), then paste your mesh name.  Then you need to edit the bhav so node 0x0 matches the first value in the str.
  • change default value in bhav



« Last Edit: February 26, 2021, 06:08:23 PM by HugeLunatic »
 
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