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The Sims Downloads => My Downloads => Gwenke => Seasons Friendly Plants => Topic started by: Gwenke on September 18, 2011, 02:59:04 PM

Title: Temperate zone wildflowers
Post by: Gwenke on September 18, 2011, 02:59:04 PM
(http://i51.tinypic.com/30tigc4.jpg)

Here are some wildflowers for your meadows, forests, parks and roadsides. They are intended to add a little life to Sims, where most things do not change. They look different in the various seasons - anemones, for example, flower in the spring and are hardly noticeable by fall, while pinks have mostly buds in spring and will bloom in summer and autumn.

The ZIP contains
Flowers (Build/plants/flowers, for 7 simoleons):
1. Maiden pinks: a "clump" version and a scattered version, the latter slaved to the former, plus two recolours.
2. Cornflowers: a "clump" version and a scattered version, the latter slaved to the former, plus four recolours.
3. Anemones: mesh plus four recolours.
Shrubs (Build/plants/shrubs, for 14 simoleons):
4. Verbascum (mullein) plant based on Macarossi's (http://www.modthesims.info/d/237912) mesh and textures, plus four recolours.
5. Foxglove plant based on a mesh and textures by Kate at Parsimonious (http://www.parsimonious.org/furniture2/deco/k8-Eponymous_Garden.shtml), plus four recolours.

Download (http://www.box.net/shared/oe4sn0ttpuv1g663ke1b)

These plants do not require either pruning or watering. Also, being wild plants, they are intentionally smaller and less showy. The 3+2 flowers allow object and sim intersection, meaning that they can be placed on the same square with other objects, and sims will walk through them. They are also height-adjustable with AL.

Obviously, the changing function only works if Seasons is installed. The plants can also be used without Seasons, though: in that case only the summer state will appear.  

Credits:
I am grateful to Bienchen for the original template;
To Kate for the permission to use her mesh;
To Macarossi for his/her lenient policy regarding the use of their meshes;
To MogHughson for the tutorial on custom thumbnail cameras (http://www.modthesims.info/showthread.php?p=2186639) used in some of the objects.

If you would like to recolour these or any other seasons-compatible plant, please see my notes here (http://sims2artists.com/index.php?topic=3341.0).

Recolours:
(http://i55.tinypic.com/24gjbdl.jpg)
Title: Re: Temperate zone wildflowers
Post by: hokadk47 on September 18, 2011, 03:09:58 PM
Thank you - they are lovely :love
Title: Re: Temperate zone wildflowers
Post by: RKetex on September 18, 2011, 04:04:49 PM
 :perfect10 I love wild flowers!  :thx
Title: Re: Temperate zone wildflowers
Post by: Mapat on September 18, 2011, 04:41:11 PM
Yay!! Living in a country with at least 4 seasons (lol), this realy make Sims life more credible. Thank you !! :flowers
Keep them coming  :thumbup
Title: Re: Temperate zone wildflowers
Post by: amythestfenix on September 18, 2011, 11:43:25 PM
Fabulous! I just love all these new Seasons plants!
Title: Re: Temperate zone wildflowers
Post by: shastakiss on September 21, 2011, 04:35:59 AM
What?!? I had no idea this was even possible - that is really cool! I love the colors of not just the flowers but the leaves too, so pretty! Thanks for figuring out how to do such lovely and realistic stuff :wub
Title: Re: Temperate zone wildflowers
Post by: Sunni on September 21, 2011, 03:54:27 PM
These are just amazing and beautiful. I've loved all the new trees, but this is terrific. I never usually bother with flowers, but now I will. Thank you!
Title: Re: Temperate zone wildflowers
Post by: juicyjudith on September 21, 2011, 03:54:44 PM
Thankyou, they are all so pretty, big hugs judith.
Title: Re: Temperate zone wildflowers
Post by: mitiontia on September 21, 2011, 11:06:50 PM
Thanks.......... :love
Title: Re: Temperate zone wildflowers
Post by: Kim on September 22, 2011, 01:20:10 PM
Beautiful! Thankyou  :wub
Title: Re: Temperate zone wildflowers
Post by: Alma70 on September 28, 2011, 02:03:21 PM
Just gorgeous, thank you! :flowers
Title: Re: Temperate zone wildflowers
Post by: Gwenke on September 28, 2011, 03:08:51 PM
Wow, thank you all for the nice comments. They surely inspire me to make more :)
Title: Re: Temperate zone wildflowers
Post by: socks on October 17, 2011, 12:29:42 PM
I love these flowers soooo much, but I'm having some problems with them, i mainly use the maiden pink flowers, and place them in bundles across the lot, then when i go into neighbourhood view they look really odd! The texture drags across the lot in slurrs like spiderwebs and show up as large white splotches. :( Is there any way you could fix this? That would be lovely please :)
Title: Re: Temperate zone wildflowers
Post by: Gwenke on October 18, 2011, 09:51:50 AM
I am sorry that you have trouble in 'hood view. Unfortunately, I cannot see the same problem - in my game, the flowers show up just fine in 'hood view as well (well, only if I zoom in on them, as they are so small). So, I'm at a loss as to what I could do to help.
Do you have any of my trees, and if you do, do you experience the same problem? (They are made from the same template, which uses the main mesh and textures for 'hood view.) Maybe try changing the graphics settings - details and such, that might help.
Title: Re: Temperate zone wildflowers
Post by: socks on October 18, 2011, 05:00:22 PM
Thanks for taking the time to reply :)
I have all my settings set to high. I asked my friend to test this on her computer and she has the same problem :( But it seems to only happen when you pile up a couple of flowers sharing the same floor tile, I place then with moveobjectson/snapobjectstogrid false. I tried piling up a few trees and the same thing happend as with the flowers, but if you let them stand alone they're fine.

I wish i could help with this but I really have no idea about this stuff, haha.
Title: Re: Temperate zone wildflowers
Post by: Gwenke on October 25, 2011, 09:23:11 AM
Thank you for telling me about the problem :)
Even though in this case I don't think I can do anything about it - I piled loads of these plants on the same square and still could not see the white patches. I must assume it is some graphics glitch. Does it happen to any other object visible from 'hood view?
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