Author Topic: AL Vending Machine....  (Read 7985 times)

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Yagami

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AL Vending Machine....
« on: March 07, 2009, 11:28:53 AM »
Can someone make it so it looks something like this??



 :beg :beg :beg :beg :beg :beg
 

rgdyanne

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Re: AL Vending Machine....
« Reply #1 on: March 07, 2009, 03:51:06 PM »
I'll give it a go
 

Dinad2610

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Re: AL Vending Machine....
« Reply #2 on: March 07, 2009, 04:01:15 PM »
is that from bioshock?  looks cool :yes
 

Yagami

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Re: AL Vending Machine....
« Reply #3 on: March 07, 2009, 06:45:17 PM »
yep thats from bioshock :yes....and it is cool....

oh yeah....thanks Anne :hug:
 

rgdyanne

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Re: AL Vending Machine....
« Reply #4 on: March 08, 2009, 11:21:13 PM »


Okay this is what it looks like, so far :P

Is the perspective IE: sim to machine ratio ok?

and I cannot (yet) for the life of me figure out why the signs that are supposed to be lighted aren't  :8 :mad
 

Dinad2610

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Re: AL Vending Machine....
« Reply #5 on: March 08, 2009, 11:54:59 PM »
oh Anne!!! I bet Yagami is gonna like it...wait...he's probably gonna love it!  It looks cool!! :D
« Last Edit: March 09, 2009, 02:05:49 PM by Dinad2610 »
 

gayle_afcb

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Re: AL Vending Machine....
« Reply #6 on: March 09, 2009, 11:59:59 AM »
Looks great Anne  :))
 

Offline Issy

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Re: AL Vending Machine....
« Reply #7 on: March 09, 2009, 01:39:00 PM »
WOW thats awesome!
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"I disapprove of what you say, but I will defend to the death your right to say it." Voltaire
 

Yagami

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Re: AL Vending Machine....
« Reply #8 on: March 09, 2009, 02:18:04 PM »
 :omg *dies*....fuck me!!....that is awesome!!!.....

Have I told you lately I love you?? :love :love :love....you just made my day :))

Edit: yeah sorry I was so thrilled by it that I forgot to say....the size looks perfect....and if you can't get the light-up stuff to actually light-up then don't worry about it....
« Last Edit: March 09, 2009, 02:34:01 PM by Yagami »
 

Nyx1961

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Re: AL Vending Machine....
« Reply #9 on: March 09, 2009, 02:50:44 PM »
It looks great, Anne!  :punk:
 

Offline HugeLunatic

Re: AL Vending Machine....
« Reply #10 on: March 09, 2009, 03:18:48 PM »
It looks downright...creepy?  lol  But since its dead on for the one in game that is awesome!

Does this ... vend... stuff out in AL?

rgdyanne

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Re: AL Vending Machine....
« Reply #11 on: March 09, 2009, 03:20:04 PM »
hehehe, I take it you like it then Yagami :D  :))

Okay I'll put it up in my forum downloads section and if I can ever get an answer from the peeps over at MTS2 about how to fix the lights then I'll let you know.

Thanks, everyone else  :realbighug:

Yes, Lunie, it is a fully functioning drink vending machine and slap me silly if the drinks don't actually come out of the slot like they should :P
 

rgdyanne

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Offline HugeLunatic

Re: AL Vending Machine....
« Reply #13 on: March 11, 2009, 03:16:25 PM »
When are the lights supposed to be lit up?  I've got it in my game (had to change alot!)  I can't interact with it, afraid if I leave the BHAV's my game will crash.

Anyway, I am curious about two things. 

1. If you look in the LGHT file the filename has your CRES twice, and also in the subtab of cLightT.  Try deleting the extra.

2.  If looks as though it is trying to reference the original, but your LGHT file has your CRES in front of it (x2).

Your scenegraph also has orphan textures, but they are the LOD90, which are neighborhood veiw.

ETA:  Something else I noticed.

Your STR# - under Mesh Groups only has one of your mesh groups listed.
« Last Edit: March 11, 2009, 03:49:52 PM by HugeLunatic »
 

rgdyanne

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Re: AL Vending Machine....
« Reply #14 on: March 11, 2009, 03:51:17 PM »
It's supposed to be lit up as soon as you place it.

I did try and fix all those issues (note I did NOT change anything from the original file, I just cloned it, sigh) and when I did try and fix them it crashed my game. That's why I just decided to not mess with it until hopefully I can get help from someone who knows more about the LGHT files.

I did look through everything I could find on the LGHT files on MTS2 and that's what I used to reference and try and change mine.
 

 


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