Sims2Artists
Community & Social => Requests => Requests Done => Topic started by: Yagami on March 07, 2009, 11:28:53 AM
-
Can someone make it so it looks something like this??
(http://i43.tinypic.com/6to8c8.jpg)
:beg :beg :beg :beg :beg :beg
-
I'll give it a go
-
is that from bioshock? looks cool :yes
-
yep thats from bioshock :yes....and it is cool....
oh yeah....thanks Anne :hug:
-
(http://i170.photobucket.com/albums/u245/rgdyanne/Sims2Artists_Forum/vendingmach_prvw.jpg)
Okay this is what it looks like, so far :P
Is the perspective IE: sim to machine ratio ok?
and I cannot (yet) for the life of me figure out why the signs that are supposed to be lighted aren't :8 :mad
-
oh Anne!!! I bet Yagami is gonna like it...wait...he's probably gonna love it! It looks cool!! :D
-
Looks great Anne :))
-
WOW thats awesome!
-
:omg *dies*....fuck me!!....that is awesome!!!.....
Have I told you lately I love you?? :love :love :love....you just made my day :))
Edit: yeah sorry I was so thrilled by it that I forgot to say....the size looks perfect....and if you can't get the light-up stuff to actually light-up then don't worry about it....
-
It looks great, Anne! :punk:
-
It looks downright...creepy? lol But since its dead on for the one in game that is awesome!
Does this ... vend... stuff out in AL?
-
hehehe, I take it you like it then Yagami :D :))
Okay I'll put it up in my forum downloads section and if I can ever get an answer from the peeps over at MTS2 about how to fix the lights then I'll let you know.
Thanks, everyone else :realbighug:
Yes, Lunie, it is a fully functioning drink vending machine and slap me silly if the drinks don't actually come out of the slot like they should :P
-
http://sims2artists.sublimesims.net/smf/index.php?topic=726.new#new (http://sims2artists.sublimesims.net/smf/index.php?topic=726.new#new)
-
When are the lights supposed to be lit up? I've got it in my game (had to change alot!) I can't interact with it, afraid if I leave the BHAV's my game will crash.
Anyway, I am curious about two things.
1. If you look in the LGHT file the filename has your CRES twice, and also in the subtab of cLightT. Try deleting the extra.
2. If looks as though it is trying to reference the original, but your LGHT file has your CRES in front of it (x2).
Your scenegraph also has orphan textures, but they are the LOD90, which are neighborhood veiw.
ETA: Something else I noticed.
Your STR# - under Mesh Groups only has one of your mesh groups listed.
-
It's supposed to be lit up as soon as you place it.
I did try and fix all those issues (note I did NOT change anything from the original file, I just cloned it, sigh) and when I did try and fix them it crashed my game. That's why I just decided to not mess with it until hopefully I can get help from someone who knows more about the LGHT files.
I did look through everything I could find on the LGHT files on MTS2 and that's what I used to reference and try and change mine.
-
It is limited in that area. The one helpful one is relating to adding custom lights. :/ But knowing it lights when placed is helpful. I was worried about the BHAV's, and since I don't have AL.
Since I don't have AL, I cloned the X-Mas tree and I am comparing the differences. Doesn't mean any of it will work. :)
-
Well a pair of fresh eyes and ideas is always helpful!!
As you well know, when you look at something long enough you kind of get stuck in this "loop" and it helps to have someone else take a look. It's probably something REALLY simple.
-
Can you clone the original for me? Uncheck all boxes in objects workshop, so that it pulls everything.
-
sure, I'll go do that now
Edited: Here ya go
-
Thanks! :)