FINALLY!!
OK so the textures that came with this bed leave a lot to be desired. It's not a separate recolorable subset, not even sure if it pulls this when using Object Workshop. So I created a file that will override all three colors.
- White Satin - Dark Frame
- Medium Linen - Medium Frame
- Light Cream - Light Frame
This also overrides my daybed and single bed since they are pulling this texture from this bed.Now if you don't like my textures/colors you can create your own and just replace the textures in this one. I also provided a layered .psd file with the UVMap, displacement layer for the folds, plus a shadow layer to add shadows to the folds. If you more adept at Photoshop, obviously you only need the UVMap. The map is 512x256, but you can easily double that texture (1024x512) for better quality and still use the build DXT options, SimPE will just build you a larger MipMap. And let me tell you, that top valance needs help. The mapping is so tiny.
Place this in the
C:\Users\*userAccount*\Documents\EA Games\The Sims 2\zCEP-EXTRA so that it will be read after the extra for the bohemian bed.
- Your exact path may vary, this is mine for Vista.
- If you don't have AL and are using my extracted one, you need to place in the same folder as that bed so that it can be read by the game after the bed package.


DownloadDownload UVMap